I've run into quite a few snags lately and a few good points. The snags occurred when trying to contact the in-game GMs about their side of the story and getting the response that they aren't allowed to talk about it. I think if I actually stayed online long enough to get to talk to a GM in person, I would be more successful in persuading them to interview me outside of the game. Unfortunately, that length of time can take anywhere from a few minutes to quite a few hours.
On the plus side, I have one person who e-mailed me and I sent them a response saying I would contact them again very soon. I forgot to ask if they were 18 or older, but hopefully such is the case. The other is an EQII user that claims to be a former designer so I would enjoy the opportunity to interview them, even though it would require coming up with a new set of questions. :P
On a note about our in-game parlor antics... I think it can be best summed up by saying freeze tag > capture the flag.
On the plus side, I have one person who e-mailed me and I sent them a response saying I would contact them again very soon. I forgot to ask if they were 18 or older, but hopefully such is the case. The other is an EQII user that claims to be a former designer so I would enjoy the opportunity to interview them, even though it would require coming up with a new set of questions. :P
On a note about our in-game parlor antics... I think it can be best summed up by saying freeze tag > capture the flag.
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